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Vvvvvv the tower
Vvvvvv the tower












vvvvvv the tower

Violet's cutscene takes priority over either intermission. press flip, wait a frame, press flip again).Ĭutscene/Intermission Skip: By pressing 'r' on the same frame you cancel Violet's 'Captain!' dialogue, you can skip Violet's cutscene.

vvvvvv the tower vvvvvv the tower

Line Clips: If a horizontal gravity line is close enough to a platform that Viridian can flip off of, Viridian can go through the gravity line by pressing flip twice two frames apart (i.e. This is only available in version 2.0 (and therefore cannot be done on the 3DS, which runs 2.1b). The second use is the Cutscene/Intermission Skip, which is described further below. By suiciding at the very beginning as soon as Viridian enters Space Station 1, Viridian goes back to the ship and avoids going through all of Space Station 1. The first one occurs as soon as the game starts. The suicide button is used a few times during the run, and its inclusion allows for the two major sequence breaks in this game. However, the feature was never intended to be used in the main game. This was introduced in 2.0 due to the inclusion of player levels due to the possibility of getting stuck in a wall. The Suicide Button: By pressing 'r' during the game, Viridian can kill himself. I'll detail the most important ones below.

Vvvvvv the tower Pc#

VVVVVV contains several glitches (or unintended features) that were introduced in the latest official release for the PC (version 2.0). With this timing, the run clocks in at 13 minutes and 3 seconds, 30 seconds slower than the TAS made by Masterjun. For example, version 1.2 runs faster than 2.0 (30 fps vs. For timing, we use in-game time to time VVVVVV runs due to the inconsistent frame rate between versions (using in-game time allows for consistency in timing between versions). The goal of these comments is not to talk about every single room, but rather to explain certain tricks or to point out possible time savers (all very minor). If you're looking for a run that showcases the whole game, go watch either the any% no-death mode or the 100% run. If you're looking for a run that showcases the fastest room strategies that are plausible to put into a single-segement run, this is the run you want to watch. The any% run in VVVVVV contains a few interesting glitches that pretty much destroy the intended route of how someone is supposed to play the game.














Vvvvvv the tower